Research reconstruction

Illustrative numbers in a simplified version of the paper's model. Not a test of any real AI system. The human knows whether the robot's plan is good (+10) or bad (−10); the robot only has a belief.

Set up the game
Chance that U is +10 rather than −10, in the robot's belief.
0% is the paper's perfectly rational human, who presses the switch exactly when the action is bad.
Expected payoff of each move
Incentive to keep the off switch

Value of waiting minus the better of acting now or switching off. The paper calls this the robot's incentive to defer.

What the robot does here

The paper adds that this uncertainty isn't free. An agent that is overconfident about its objective will be difficult to correct, and one that is under-confident will be ineffective.

Assumptions and limits

Source: Hadfield-Menell, Dragan, Abbeel & Russell, “The Off-Switch Game”, IJCAI 2017; Carey 2018. The paper models human error with a noisily rational (Boltzmann) policy and a continuous belief; this figure uses a two-outcome belief and a flat error rate to keep the arithmetic visible.